Thursday, 30 June 2011

Extra Terrestrial


As the end of the month draws closer, I'm reminded that one of my favourite sims will soon be gone from the Grid.

Among the hullabaloo of the closing of The Lost Gardens Of Apollo - which is also sad, I did visit there on many an occasion in my first twelve months in-world - here's a gentle reminder that Judi Newall and Lorin Tone's Alien Isles homestead Unknowable will soon be confined to the Second Life history books too.

I love Alien Isles; it's like Svarga on LSD. Designed and put together by a number of brilliant people - many of whom I feel blessed to have made the acquaintance of over the years - it's everything a sim should be for me: big, bold and colourful; unlike anything you've seen before or likely to see again; demands exploration both above and below the waterline, but most of all represents perfectly the creativity and grandeur that can be achieved when several like-minded people come together and want to share their imagination with others. The prime contributor to the construction it seems was Madcow Cosmos, whose extra-terrestrial flora bursts up through the seas to create an incredible series of interactive platforms. Madcow's creations have also extended to the 7Seas fishing crate on the Tron-esque fishing dock; many a tiny has sat with me trying to catch the amazing range of aquatic-themed shoulder pets, rods and avatars that the AI team offered.


Saffia Widdershins has a piece on the Isles' closing, but really the best thing to do is find an hour in your day to go and explore this most wonderful sim while you still can.

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