Friday 18 June 2010

SL7B


Wow, another year rolls around so soon? Doesn't seem like 5 minutes ago we were setting up for SL6B!

SL7B (Second Life 7th Birthday) kicks off next week, and as usual, Raglan has a plot, and I was lucky enough to be able to design and co-ordinate the build for Raglan this year! The theme is Unexpected Collaborations: it seems a strange theme, very open and therefore good for some really creative stuff to happen, but I find SL a wholly collaborative experience already. At Raglan, we collaborate with each other for every event held; we all come from different corners of the globe, all have very different lifestyles and yet we're able to find a common ground and common language to make things happen. Without collaboration, we wouldn't achieve anything. Surely it should be the same for any resident? Well, yes, that is true, and the SL7B Wiki does actually support my belief too, but it still seemed like a strange title to me.

Anyway, with that in mind, I decided that we should do two things: 1, celebrate the awesomeness of tinies and 2, highlight how contradictory the theme seemed (to me, at least - I can't speak for the Raglan community as a whole, or my fellow builders). And how best to do this? By making tinies the be all and end all of all Second Life.

Our build is a 'power hub', powered by a couple of interactive hamster wheels and a conveyor belt that feeds waffles into the Grid. It's kitted out with big mechanical gears and computer terminals. We've also got some 'control flowers' that Misa made up, where we can access the infrastructure of any sim at any given time and fix things on that sim - for example, fix lag or clear griefer debris - at the flick of a switch. We also have a network of TinyCams dotted around the Grid where we can keep an eye on whats going on and where, via a live feed of CCTV images fed back to the power hub.

Well, not really - but that's the general idea!

It all looks great, and much thanks to Misa Delight, Panacea Pangaea, Dagmar Klaar, Bree Himmel, Shadow Marlin, Luna Twilight and Etheria Parrott for their assistance and ideas in helping us get this build together! Another collaborative effort, as we'd have expected.

The only downside to the whole thing is, is that (some of) the moderators seem to have developed a God complex over the course of a fortnight. It appears that some residents have been given the task of moderating the sims (I can't remember of that was the case last year too?), so they've come along and picked on anything that might cause even the slightest bit of upset to the Lindens; I guess the ones who are left must be feeling uber-sensitive at the moment.

We (at the Raglan plot) were told we had to change our textures, with no clear reason why ("check the rules!" we were told. I did - nothing about textures in them); deadlines were changed at the drop of a hat; rules were talked about that never seemed to appear in any of the number (and there were a LOT) of notecards that were sent out. Poor Noramyr of Extrovirtual had all of her stuff returned to her - BY A LINDEN at the behest of a resident moderator! - because her build looked unfinished, leaving her just six hours to get something set up properly. I can appreciate that the mods are trying to manage a large number of plots over just a two week build period, but come on - you've had a year to prepare for this, surely the rules can't be that different from last years? And if you're a mod and someone says Hello to you in open chat, at least have the decency to acknowledge them with a cursory greeting rather than ignoring them.

Same time next year then?

No comments: